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AI Insights · Timothy · June 2024

Top 5 Low Poly Games Performance in Latin America Q2 2024

Discover the performance of the top 5 low poly games in Latin America for Q2 2024, including insights on downloads, revenue, and weekly active users.

Top 5 Low Poly Games Performance in Latin America Q2 2024

In the second quarter of 2024, the top 5 low poly games on a unified platform in Latin America showcased varying trends in downloads, revenue, and weekly active users. Here's a comprehensive look at their performance.

Roblox demonstrated strong performance with consistent growth in revenue and downloads. Revenue peaked in the last week of June at approximately $1.1M, while downloads reached a high of around 1.4M in mid-June. Weekly active users also saw an upward trajectory, starting from 44.8M in early April and ending at 48.8M by the end of the quarter.

Albion Online experienced a moderate increase in both revenue and downloads. Revenue fluctuated but ended on a higher note at approximately $17K in the last week of June. Downloads saw a notable peak in late April with 71K, and weekly active users spiked to 98K in the same period before stabilizing around 65K by the end of June.

Frozen City faced a decline in both revenue and downloads throughout the quarter. Revenue started at around $9.6K in early April and decreased to nearly $7.1K by the end of June. Downloads followed a similar downward trend, beginning at 25.6K and ending at approximately 14.5K. Weekly active users saw a peak of 90.8K in mid-April but declined to 65.2K by the end of the quarter.

Idle Lumber Empire - Wood Game had a varied performance with revenue showing slight fluctuations. Revenue peaked at about $10.2K in early April and ended at around $9.4K in the last week of June. Downloads saw a significant increase towards the end of June, reaching approximately 42.6K. Weekly active users mirrored this trend, starting at 93.6K and ending at 90K by the end of the quarter.

Idle Office Tycoon-Money game showed significant spikes in both downloads and weekly active users. Revenue saw a notable increase, peaking at about $10.3K in mid-May. Downloads reached a high of approximately 80.6K in late April, while weekly active users also saw a peak of 122.7K during the same period before settling around 64.5K by the end of June.

These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2024